Wednesday, May 16, 2012
Blizzard servers crashed under the weight of world demand as a long-awaited Diablo 3 game online
servers support long-awaited RPG Diablo 3 was released Monday night, but soon crushed under the weight of world demand.
players were unable to access the game, often get the now famous "error37" message to inform customers that their relationship had failed.
hashtag # error37The trend on Twitter immediately began to attract a mixture of anger and complaints ironic comments. "Man, Diablo 3 is super hard. I played for 30 minutes or even defeated the home screen, "wrote one reader.
The dungeon exploration game is set to be one of the biggest releases of the year, and fans of the series have been waiting for over a decade of the last delivery.
However, in an attempt to fight against piracy controversy, the title requires players to connect to servers from Blizzard developers before they can enter the game - even if you just want to try single player campaign online. This created a bottleneck that online infrastructure the company has so far struggled to cope.
- In April, Blizzard "stress tests" Diablo servers with an open beta, and reports indicated that error37s appeared at this stage, too.
However, as Activision has discovered with the global launch of his stutter Call of Duty:. Elite online service last year, the control tests are not always prepared for the weight of demand in the world
In fact, Blizzard had already warned the players in their news online guide to Diablo 3 could be delays in the registration on launch day.
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