Saturday, March 9, 2013



Eidos said

18 Rating Lara Croft's latest adventure is not due to the influence of action games like Call of Duty

computer manufacturers Tomb Raider again insisted that there was no external pressure to include more violence when he became the first in the series to receive a score of 18.

Ian Livingstone, Eidos life president, said the latest Lara Croft adventure - his first start in three years - fighting game with the characteristics of "gritty realism" as she was trapped in an island mysterious

But Livingstone, who received a CBE in the list of New Year's Honours, denied that the success of the action games like Call of Duty and Grand Theft Auto influenced game developers to include more fight scenes.

"There was no external pressure to change," he said.

"Audiences today want realism in their games. Tomb Raider The pillars are exploration and adventure, puzzle solving and combat. Bout has always been a stroke in previous Tomb Raiders we think we want to increase the combat.

"To do this, realistically will have to withstand damage. Already had been sheltered, Teflon and adventurous.


game for the Playstation Tomb Raider was first published in 1996, but its central character began life in very different ways. Core Design has created a male character named Rick Dangerous before the popularity of "girl power" in the mid-1990s to encourage developers to change the sex of its protagonist, Livingstone said.




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