Tuesday, June 4, 2013
You may remember that some people are worried about smart TVs, Internet cameras connected light boxes, with ripe exploits that allow hackers to come and watch TV. Supposedly less harmful had concerns about the technology that will enable these smart TVs recognized when he left the room and was looking away, then dimming the screen to save power. Whether it is or not growing epidemic levels relate to the invasion of privacy, one thing that is clear is that the general public is a little dubious to watch in their own homes.
this in mind, it will be interesting to see how this same public reaction if Microsoft really decides to implement the new technology described in the patent application brilliant, which describes An Xbox how could control her body, eyes and heart rate to determine if you're watching commercials and then reward you for it with Xbox achievements.
patents "Awards in the TV Ecosystem" snappily titled describes camera sensors to monitor eye movements and heartbeat viewers. This means that a console will know if you are in the room when a commercial break is on, or if you have jumped out to tea. It will also be able to tell if you are seeing the ad or is absorbed in the latest issue of Heat magazine. And never play with the system while watching TV with the lights off:. The Xbox would be able to control even in the dark
Every move you make, every breath you Take the Xbox would look at you - but you also reward. The patent suggests that sit through commercial breaks are reaping the rewards points to buy both physical and virtual. The idea behind this is that people today have to be bribed to sit and watch a commercial. As explained in the patent application ". Devices With the proliferation of digital video recording, advertisers increasingly difficult to present their ads to viewers"
While this may be somewhat misleading in that it is an application, not a granted patent, the answer to this question is the same. Fun, right? Here's the problem. I am aware that, at some level, all about video games is based on rewards. Xbox obvious achievements are in place and people are apparently, although I have yet to get a semblance of understanding why
people do. Less obvious is the concept of the overall game. Go to the next step. See the next cut scene. Advance the plot. Unlock new weapons, new armor, and the new ability to shoot a bad guy in the balls directly. These are the things that are important to the players. Therefore, it may seem natural to build a reward system based on advertising and at the hearing.
Except
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