360/PS3/PC, £ 29.99, £ 39.99, 18 + certificate, Snowblind / Warner Bros. Interactive
An adventure co-op hack-n-slash set in Tolkien's Lord of the Rings universe? On paper, The Northern War looks like a classical genre. On the screen, unfortunately, the promise remains largely untapped.
At first, things look promising. The choice of one of three characters - Melee (dwarf fighter), ranged fighter and a magician - the game launches soon in action orcs fight the heavy lifting. Fortunately, the combat is very satisfying.
greater familiarity helps, but the combination of the fray, large and critical is exactly what is expected and you can easily create havoc. It's also bloody mess, with members dismembered flying around in an environment that is often bloody.
Unfortunately, problems of collision occurs quite often in the heat of battle. One minute you're clouting your enemy with a big hammer, the next time you are passing the air for no obvious reason.
As with all games of this genre, the action can get repetitive. Run in the region, orc or troll slaughter, entering junk and move on. No surprises here.
course, the engine is new loot and character progression. It is relatively easy to forgive the repetition when you get a brand new sword or power, occasionally brilliant. Upgrading weapons and armor is slightly addictive too, but too simple to be properly compulsive disorders. At least his character is that you take the new gear and loot. And there are many good things for everyone, even if they lose their power faster than you may think.
multiplayer is where the game comes to life, or at least awakening from a stupor. Playing online can be a problem if your computer is one level above or below you, or will be too difficult or too easy. For this reason, online play is recommended.
- split-screen action is a good reminder that many players do not necessarily mean a modem. There is something special online multiplayer - the nostalgia? a greater sense of teamwork? -. This means that the biggest fans of the game is likely to be those who can play that way
- Multiplayer
- in all its forms is where the game works best, however. The computer AI does a good job, but the action really comes to life when two or three players have joined. This is especially true given the difficulty peaks during the game. Domestication is easier and more satisfying with a team controlled. Mal rate used to save jobs and oppose punished or not. The game itself looks surprisingly pleasant. OK, the dark tones and bold art design will not win any awards for originality, but the views are breathtaking places to stay and varied no more than his host.
When you finish the campaign you can play the game again with all your computer again (and enemies), the war in the north, but not really worth the effort. However, doses in the short and with a good team, the war in the North is not without its charms compulsive disorder.
Skyrim
But - and to a lesser extent, the new Zelda - the maintenance of fantasy players more than happy this Christmas you're wondering where the war in the north can be integrated into the sales can January to be the best hope for that.
Find best price for : --North----Xbox----Zelda----Skyrim----multiplayer--
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